Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2 Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
  • Agency-Vehiclekeys V2
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Agency-Vehiclekeys V2

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Agency-Vehiclekeys V2

Universal car keys for every server. Agency Vehiclekeys V2 gives every player a key ring with a remote for each car: lock, engine, trunk and a panic alarm, keys to share and take back, job vehicles for police, EMS and mechanics, lockpicking and hotwiring with police alerts. It finds QBCore, Qbox or ESX by itself and runs fully standalone without any of them.

πŸŽ₯ Showcase: https://youtu.be/RbiPzcdpuQo
πŸ–ΌοΈ Screenshots below
🎨 New design or the classic: switch the whole server back to the V1 look in one click
πŸ”„ Free update for everyone who owns V1


✨ Why Agency Vehiclekeys V2

  • One key ring: every key with distance, doors and engine, and a remote for each car

  • Keys you control: give saved or temporary keys to players nearby and take them back with one click

  • Real break-ins: a lockpick skill check, car alarms, a message to the owner and alerts for the police

  • Admins in game: give keys, look up any plate and change the settings for the whole server from the same menu

  • Own menus: everything in the Agency design, no qb-menu or ox_lib needed

  • Runs anywhere: QBCore, Qbox, ESX or fully standalone, detected on its own


πŸ”‘ Core Features

  • βœ” Press G, it locks: the nearest car you have a key for, up to 25 m away, with the key fob in the hand, a short beep and flashing lights

  • βœ” Engine on U: start and stop the engine in the driver seat, the engine keeps running when you get out, keys for the engine are optional

  • βœ” Key ring on F5: all your keys with search and filters, the distance to every car, its doors and engine, and who else holds a key

  • βœ” Remote for every car: lock, unlock, trunk, engine and a panic alarm while the car is in reach, plus a waypoint to it

  • βœ” Give a key: saved or temporary, to a player next to you, and see everyone who holds a key to your car

  • βœ” Take it back: one click and the key is gone, keys you only hold can be handed on or given back

  • βœ” Four kinds of keys: owner, shared, temporary (until the restart or for hours) and job keys by job grade and duty

  • βœ” Lockpicking: H at a locked car starts a skill check in three rounds, the advanced lockpick is easier and breaks less often

  • βœ” Hotwiring: when the engine needs a key, hotwire it from the driver seat for a temporary key

  • βœ” Alarms and police: a failed try may set off the alarm and alert the police through ps-dispatch, cd_dispatch, qs-dispatch, rcore_dispatch, core_dispatch, tk_dispatch, lb-tablet or a built-in alert

  • βœ” Admin page in game: give any player a key, look up a plate with owner and key holders, unlock the car in front of you

  • βœ” Settings in the menu: design, card position and size, range, engine rules, horn and lights, sharing, break-ins and a debug mode, saved for the whole server

  • βœ” Indicators: arrow keys for left, right and the hazard lights, seen by everyone


🎯 Framework Support

  • QBCore Β· Qbox Β· ESX Β· Standalone, detected automatically

  • Owned vehicles: player_vehicles and owned_vehicles out of the box, your own table in the config

  • Inventories: ox_inventory Β· qs-inventory Β· qb-inventory and its forks Β· ESX

  • Works with your scripts: understands the key events of Agency Garage, Agency Vehicleshop and qb-vehiclekeys

  • Standalone: keys for owners set by your garage or shop, job keys through ACE permissions


βš™οΈ Built For Server Owners

  • πŸ›‘οΈ Server-side validated: keys, distances, items and chances are decided on the server, a cheater cannot ask for the key of any car

  • πŸ” V1 keys taken over automatically on the first start

  • 🧩 One commented config file: keys, controls, job vehicles, lockpicks, alarms and police, every value has an effect

  • πŸ’Ύ Saves itself: the oxmysql table is created on its own, or everything goes to the server's key value store

  • 🐞 Debug mode: every request in the console and /vkdebug for the car in front of you

  • πŸ”Œ Developer friendly: exports to give, take and check keys, set owners and lock cars

  • 🌍 25 languages, English by default


πŸ“¦ Dependencies

  • No dependency required

  • QBCore, Qbox or ESX (optional, runs standalone without one)

  • oxmysql, an inventory for lockpicks and a dispatch script (all optional)


πŸ›’ Works great with


πŸ“– Docs: https://docs.agencyg.de/vehiclekeys
πŸ“¦ More scripts: https://agencyscripts.dev
πŸ’¬ Support & Discord: https://discord.gg/RTax3aBMUs

config.lua, the translations, the framework layer and the install files stay open for editing.

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