Agency-Housing
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Agency-Housing

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$45.99

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Agency-Housing

A complete, database driven housing system for FiveM. It auto-detects ESX, QBCore and QBox and works with vanilla GTA V interiors, so no shell resource is required.

🎥 Showcase: https://youtu.be/S-ZHbBEzAYM
🖼️ Screenshots below


Features

  • In-game creator UI - place the entrance where you stand, pick a shell, name it, price it, save. No config editing to add a house.

  • 18 shells out of the box - 15 vanilla GTA V interiors that work on any server, plus 3 shell-prop entries for servers that stream shells.

  • Custom interiors - record any interior position live from the UI, MLOs included. That house then ignores the config coordinates entirely.

  • Property borders - every house owns the ground around it: the garden, the driveway, the yard or the rooms of an MLO. Marked corner by corner from the air, so the fence follows a sloped garden instead of floating over it.

  • Furniture with real pictures - the catalogue shows an in-game photo of every prop.

  • Buy and sell - configurable refund percentage and a per player house limit.

  • Keys - owners hand keys to nearby players, keyholders can enter and lock or unlock.

  • Blips and markers - colour coded for sale, owned and keyholder.

  • Full database persistence via oxmysql. Houses, owners, locks and keys survive restarts.

  • Developer friendly - server and client exports plus two events that fire when a player crosses a property boundary, so a job or robbery script does not have to poll.

  • English by default, with a locale template for any other language.

Requirements

  • oxmysql

  • PolyZone

  • ESX, QBCore or QBox - optional, it runs standalone with ACE permissions

Developed in Germany. Support and updates on our Discord.

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