Agency-Gangs Agency-Gangs Agency-Gangs Agency-Gangs Agency-Gangs Agency-Gangs Agency-Gangs Agency-Gangs Agency-Gangs Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
  • Agency-Gangs
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Agency-Gangs

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$44.99

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Agency-Gangs

The gang system your city has been waiting for. Agency Gangs brings gangs, territories and turf wars to your server: found a gang, build your ranks, take over the streets block by block and defend them in scheduled wars with a live scoreboard. QBCore, Qbox, ESX or fully standalone, found by itself.

πŸŽ₯ Showcase: https://youtu.be/xEcHNr3Luns
πŸ–ΌοΈ Screenshots below


✨ Why Agency Gangs

  • Everything in one script: gangs, ranks, gang bank, hideout, territories, turf wars, graffiti and corner selling, no add-ons to buy

  • Built in game: one admin window for a whole gang (look, members, ranks, money, upgrades, hideout, territories), territories and hideout points placed where you stand

  • Fair turf wars: wars run at set times, so nobody loses their turf at 4 in the morning

  • Part of the Agency world: a gang app on Agency Phone and Pad, gang hideouts in Agency Housing and gang deals at the Agency Blackmarket

  • Plug & Play: database tables and inventory are picked up on the first start, gangs from qb-core, Qbox, ESX, Agency Pad and other gang scripts are imported with members, ranks and money


πŸ‘₯ Gangs & Ranks

  • βœ” Create gangs in game with name, tag, colour and emblem, or let players found their own for a price

  • βœ” Unlimited custom ranks with fine grained permissions: invite, kick, promote, bank, stash, garage, wars and more

  • βœ” Invites, promotions and kicks that also work for offline members

  • βœ” Gang bank with a dirty money vault, a full transaction history and payouts

  • βœ” Gang levels and upgrades: earn XP, unlock a bigger stash, more members, more income and faster captures

  • βœ” Alliances and rivalries between gangs, plus a leaderboard for the whole city


🏚️ Hideout

  • βœ” Gang stash in your inventory, size grows with your upgrades

  • βœ” Gang garage with a fleet sprayed in your gang colour, plus members' own cars through Agency-Garage or jg-advancedgarages

  • βœ” Gang outfits saved once, worn by every member with one click

  • βœ” Boss menu right in the hideout, or any Agency Housing house as your gang's base


πŸ—ΊοΈ Territories & Turf Wars

  • βœ” Territories on the map in your gang colour that gangs capture, hold and defend

  • βœ” Capture by presence: stand your ground, contested zones pause until one side is gone

  • βœ” Alerts the moment rivals move into your turf

  • βœ” Passive income from every territory you hold, straight into the gang bank

  • βœ” Turf wars at set times with a live scoreboard for kills and captures, a wager and a payout for the winner


🎨 Streets & New Items

  • βœ” Graffiti: spray your own text with the new spray can, in 3 styles and 3 sizes, any language. It only goes where it fits flat on the wall, and every tag strengthens your hold on the turf

  • βœ” Spray remover: rivals and police scrub tags off the wall again

  • βœ” Corner selling: sell to locals in your turf, rival dealers pay protection money to the gang that owns the corner

  • βœ” Police alerts through ps-dispatch, cd_dispatch, tk_dispatch or the built in alert


🎯 Framework Support

  • QBCore Β· Qbox Β· ESX Β· Standalone, detected automatically

  • QBCore gangs stay in sync: PlayerData.gang works for every other script, existing gangs can be imported

  • Storage: ox_inventory Β· qb-inventory Β· qs-inventory Β· ps-inventory Β· lj-inventory Β· jpr-inventory

  • Targets: ox_target Β· qb-target Β· or a clean key prompt


βš™οΈ Built For Server Owners

  • πŸ—„οΈ Auto database setup: creates every table on start, never deletes data

  • πŸ› οΈ Admin panel: gangs, territories, hideouts, war times and payouts in one menu

  • πŸ›‘οΈ Server-side validated: money, items, ranks and captures are checked on the server

  • ⚑ Performance-friendly: loops sleep when nothing is near, territories are checked on the server

  • πŸ”Œ Developer friendly: server and client exports, Discord webhook logs

  • 🌍 25 languages, English by default


πŸ“¦ Dependencies

  • oxmysql (required)

  • QBCore, Qbox or ESX (optional, runs standalone without one)

  • An inventory for the stash and items (optional)


πŸ›’ Works great with


πŸ“– Docs: https://docs.agencyg.de/gangs
πŸ“¦ More scripts: https://shop.agencyg.de
πŸ’¬ Support & Discord: https://discord.gg/RTax3aBMUs

config.lua, the translations, the SQL file and the framework layer stay open for editing.

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